WWE 2K24 was released earlier this month and it has certainly lived up to expectations in a big way already. A producer from WWE 2K has divulged the intricate process behind determining the rankings of playable characters, a topic frequently embroiled in controversy and discussion.
True to form, the game incorporates rankings for its Superstars, mirroring those often showcased on WWE programming. These rankings spark lively discussions, and in a recent interview with the Squared Circle Pit, WWE 2K24 producer Bryan Williams shed light on the meticulous process behind these in-game rankings.
“For us on the design side, we’re really big on character differentiation and making sure that when you select a character that they are of their appropriate hierarchy on the card. Not everybody can be a Roman Reigns. You have people that are at the tippety top of the card and then you have people that are not, but there’s no slight on anybody.”
Williams further elaborated that, unlike previous iterations, the ratings in WWE 2K24 were predominantly influenced by a Superstar’s performance since the release of the previous game.
“We kind of take all that into account to see, did they hold championships? Were they winning more than they were losing? Are they consistently pushed?”
Ratings are always a controversial topic of discussion, especially considering many fans feel quite a few WWE Superstars are not rated appropriately at all. We will have to wait and see if they will change up their determination for the rankings from next year.
Do you feel WWE 2K24 needed better Superstar rankings? Share your thoughts in the comments section below!