The WWE 2K series of video games continues to get mixed responses from fans over the years. While they have provided great games such as 2K19, they also released WWE 2k20, which was universally panned. It seems they have shared more details about the games various features.
WWE 2K22 was announced during WrestleMania 37 and finally, during WWE SummerSlam, it was announced that the game will release next year in March, as opposed to this year.
As reported earlier, the WWE 2K22 had to delay the release of the game due to WWE releasing so many talents this year. Ultimately, the delay caused the relationship between WWE and 2k to become ‘really strained.’
According to SmackTalks, the WWE 2K22 version of Create-A-Superstar will feature almost 10,000 customisable components. It was also said that there will be upgrades to the online Community Creations section.
It was also confirmed that the game will feature over 30,000 existing moves, as well as 5,000 new maneuvers. WWE 2K Art Producer Christina Diem Pharm also shared an update on the gameplay overhaul in the game as well.
“We’ve completely rebuilt gameplay to meet a frictionless standard of accessibility. That means intuitive attacks, combos, counters, break points, giving you more options at your disposal, all while making it the most responsive controls we’ve had to date.
Our teams have also recaptured and re-timed every single strike in the game, polished grapples and dives and implemented new grabs, states and branching for quicker action and more choice.
All those choices lead to better setups, bigger attacks and more dramatic breakouts and reversals. For less seasoned players, our new combo system enables you to string together lethal moves with ease.
Faster response times and shorter lockouts mean the game plays faster and players learn a lot faster.”
We will have to wait and see how WWE 2k22 will turn out to be next year as the future of the franchise solely rests on the success of the game. Judging by the latest updates, perhaps there is some hope left.
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